Lemurama

Lemurama
You can teach a young lemur new tricks

COM 4432 SP 2016

COM 4492 SP 2016

Creating a cosmetic item in UT3: https://www.unrealtournament.com/tutorials/cosmetic-item
3D Modeling portfolio: http://www.chrisalbeluhn.com/work.html
NormalMap Tutorial: http://www.chrisalbeluhn.com/Normal_Map_Tutorial.html
Texturing Tutorial: http://www.chrisalbeluhn.com/Hydrant_Tutorial.html
Valve's Model Creation Overview:  https://developer.valvesoftware.com/wiki/Model_Creation_Overview


Videos:

Basics of Basic concepts: https://www.youtube.com/watch?v=pDWjWzlbxkY&list=PLAb3jQefW0b8-Tz4oFgF6TlMBJAB2oJ9r&index=1
Smitty's Barrel: https://www.youtube.com/watch?v=SFHVafZKZA4
Creating Prof. Studio Game Assets: https://www.youtube.com/watch?v=zKOd244EZGw
Hard Surface Modeling: https://www.youtube.com/watch?v=oaUzfqZFWBA
Grant Warwick hard surface modeling techniques: https://www.youtube.com/watch?v=oaUzfqZFWBA

Dumptster: https://www.youtube.com/watch?v=ypBZpGP8hqc

3ds Max stuff:
https://www.youtube.com/watch?v=TQRFLpFlqNk&index=1&list=PL65F8B8755BFDAA1E
3ds max tuts page: https://www.youtube.com/user/3dsMaxHowTos
helicopter (short video good advice): https://www.youtube.com/watch?v=LSYP0tS_m3Y

Texture Mapping:
Asset Workflow: http://blog.teamtreehouse.com/asset-workflow-game-art-3d-modeling

Else:
Game Asset Workflow: https://www.augi.com/library/game-assets-workflow

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